Customise:


Rename me (Techship) Tier 1/4
Tiny racer (BP: 24.25/25. PCU: 46/50)
Speed 6; Maneuverability Perfect (turn 0)
AC 14; TL 14
HP 20; DT --; CT 4
Shields basic 10 (forward 3, port 2, starboard 2, aft 3)

Attack (Forward) light laser cannon (2d4, 5 hexes)

Attack (Aft) light laser cannon (2d4, 5 hexes)

Power Core Micron Light (50 PCU); Systems cut-rate sensors (5 hexes); mk 1 mononode computer; mk 1 armor; mk 1 defenses; security (longarm anti-personnel weapon: laser rifle, azimuth [1d8 F], computer countermeasures [shock grid lv 1]); crew quarters (common)

Modifiers +2 Piloting, -2 Computers, (+1); Complement 1
CREW

Pilot Computers +9 (1 rank), Piloting +9 (1 rank), gunnery +4

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Rename me (Standard) Tier 1/4
Tiny racer (BP: 25/25. PCU: 56/50)
Speed 6; Maneuverability Perfect (turn 0)
AC 14; TL 14
HP 20; DT --; CT 4
Shields basic 10 (forward 3, port 2, starboard 2, aft 3)

Attack (Forward) gyrolaser (1d8, 5 hexes, Broad arc)

Attack (Aft) gyrolaser (1d8, 5 hexes, Broad arc)

Power Core Micron Light (50 PCU); Systems cut-rate sensors (5 hexes); mk 1 mononode computer; mk 1 armor; mk 1 defenses; security (computer countermeasures [feedback]); crew quarters (common)

Modifiers +2 Piloting, -2 Computers, (+1); Complement 1
CREW

Pilot Computers +9 (1 rank), Piloting +9 (1 rank), gunnery +2

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Weapon property: Broad arc

A weapon with this special property can fire in an arc adjacent to the one in which it was installed with a –2 penalty. A broad arc weapon can fire at only one target at a time.

Computer countermeasure: Wipe

The system deletes specified data when an unauthorized breach is detected. This usually causes a number of data modules to be deleted from the system. Unless the owner is incredibly paranoid, this countermeasure is usually set to trigger only after two or more failed attempts to enter the system (so as to prevent accidental deletion due to a failed password attempt). Wipes don’t definitively remove data, however, unless the physical module containing the data is destroyed. Information deleted through a wipe can be recovered with 8 hours of work and a successful Computers check (DC = 10 + the DC to hack the computer). A wipe countermeasure costs 10 credits.

Computer countermeasure: Shock grid

The computer and its surrounding environment are protected by a grid of conductive material that transmits a shock to anyone who fails to access the system. This has two settings: one meant to stun and one meant to kill. Normally, the stun setting happens first, with a warning about lethal force should the intruder make another attempt. The stun setting forces all creatures within 10 feet of the terminal to succeed at a Fortitude saving throw or be stunned for 1 round. The lethal setting affects nearby creatures like the stun setting but also deals electricity damage to all creatures within 10 feet of the computer, allowing a Reflex save for half damage. The save DC, damage dealt, and price all depend upon the rank of the shock grid, as indicated on the below table. Each rank added counts as one countermeasure when determining the total number of countermeasures a system can have. Only computers fixed permanently to a floor or similar surface can have shock grids. Rank DC Damage Price 1 20 8d6 500 2 22 10d6 2,000 3 24 12d6 5,000 4 27 14d6 20,000 5 30 16d6 50,000

Computer countermeasure: Feedback

This countermeasure unleashes insidious virus software into any system that tries to hack it, causing damage to that system and its programming. If you fail a check to hack the computer by 5 or more, any device used in the attempt to break into the system is infected and becomes unreliable, resulting in a –5 penalty to all skill checks involving the infected equipment. You can remove a virus from an infected system if you succeed at a Computers check with the same DC as hacking the computer that has the feedback countermeasure. At the GM’s discretion, feedback viruses can have other effects instead, such as granting a +5 circumstance bonus to anyone attempting to hack the infected system. A feedback countermeasure costs 500 credits.

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